About
This is a DevLog for my Games and Modelling 2nd semester module. Over the course of the semester the idea has gone from a blank canvas to a fast paced action platformer with a unique gimmick, being that the player character is made of ice and slowly melts as the stage progresses. This will incorporate a unique level of difficulty and will challenge players in an addictive way.

End Goal
To not only fill out the requirements for the college module but create a product that in the end people may find compelling and want to play themselves.